Exam Game

Drag mouse to shoot the golf ball. Bigger the drag, the more powerful the shot

Aim to get to the goal each level (white circle)

Features:

Golf ball movement, Line Renderer, 

Goal- Incorporated the 2 second wait and made the ball invisible after collision and in unity it moves to the next scene after those two seconds. the Itchio upload for some reason does not move onto the next scene though. (spent a large amount of time trying to figure out why). 

If you go offscreen in the gaps on some levels the ball will reset.

Ball slows and stops on the ground.

has a trail effect on the ball.

Title screen with background, start game button, and 1-10 level select buttons.

Total shots are counted over all levels.

current shots are counted on hole 1.

each level is named with their specific hole number.

There is a particle effect whenever the golf ball is struck.

 Level 1- works with all above features.

Level 2-  has black holes, they suck the ball in at a certain range.

Level 4- Doorway has to be hit 3 times to destroy it, changes colour each hit.

Level 5- Checkpoints all change to yellow when struck, Doorway does not open as yet.

Level 7- sticky walls. attempted with a physics system but ultimately did not work :/

Level 9-  Inverted level. messed with the gravity.

Level 10- Platforming level, bottom of screen with no barrier, added spikes across walls that reset the ball.


No Generative AI was used.


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